carlos pita { creative ninja }

Thonbo, wordpress.com

First of all I need to say Adobe is pro­duc­ing excel­lent prod­ucts and they are doing some amaz­ing progress on cre­ative prod­ucts, col­lab­o­ra­tion and tools to get the open web in a cre­ative di …

Timeline Photos | Facebookfacebook.com
You guys loved the Okami sneak­ers we shared so much that we found you some more! What do you think of these? (http://bit.ly/TekjHO)

Timeline Photos | Facebook
facebook.com

You guys loved the Okami sneak­ers we shared so much that we found you some more! What do you think of these? (http://bit.ly/TekjHO)

Link fighting a ChuChu break-in test using Manga Studio 5

First break-in test using Manga Studio 5. God I love these drawings tools. So smooth and easy to use! Starting to sketch out a Link fighting a ChuChu.

#mangastudio5   #mangastudio   #sketch   #2d   #art   #drawing   #action  #illustration   #cg   #graphics   #gameart   #fanart   #nintendo   #gaming  #gamers   #videogames

thinkandpaint:

Here’s a peek at my process for designing the star of my upcoming short, meet Pepper Claussen.
I approached designing her with the idea of a young expressive adult that still looked a bit childish. Pepper won’t talk at all during the short, so I wanted her to be as expressive as possible. Her stretchy face provides a lot of support for that, but her little hershey kiss of a pony tail really sends her overboard.
For reference, I borrowed from Mabel Pines of ‘Gravity Falls’, and Vanellope from ‘Wreck-It Ralph’ - although surprisingly, I learned the most from Fix-it Felix from ‘Wreck-It Ralph’. I studied some of his poses, and that helped me find body proportions that could get Pepper to be expressive, without looking too grown up or too childish. Keeping that big head balanced on a body can be hard!

The most important thing: Pepper is a lot of fun to draw! I’m sure she’ll change by the time the short is finished, but she is starting to become a consistent design. :) 

dresdencodak:

Inspired by Anita Sarkeesian’s Video Game Tropes vs Women, I wanted to pitch a Zelda game where Zelda herself was the hero, rescuing a Prince Link. 

Clockwork Empire is set 2,000 years after Twilight Princess, and is not a reboot, but simply another iteration in the Zelda franchise. It just so happens that in this case, Zelda is the protagonist. I’m a very big Zelda fan, and worked hard to draw from key elements in the continuity and mythos.

This concept work is meant to show that Zelda as a game protagonist can be both compelling and true to the franchise, while bringing new and dynamic game elements that go farther than being a simple gender swap.

Hope you like it!

Parting Shot: Totally Rad ‘One Piece’ Body Art
Caleb Goellner, comicsalliance.com
One Piece creator Eiichiro Oda’s manga illustrations lend themselves to plenty of awesome body art and tattoo ideas, but Reddit user Dre2k has uploaded what may be the raddest on-skin representation of series protagonist Monkey D. Luffy I’ve … R…

Now that, is bad ass. Great use of perspective.

Parting Shot: Totally Rad ‘One Piece’ Body Art
Caleb Goellner, comicsalliance.com

One Piece creator Eiichiro Oda’s manga illustrations lend themselves to plenty of awesome body art and tattoo ideas, but Reddit user Dre2k has uploaded what may be the raddest on-skin representation of series protagonist Monkey D. Luffy I’ve … R…

Now that, is bad ass. Great use of perspective.

geektothemax:

‘Shazaaam’ by ~rub-a-duckie

geektothemax:

‘Shazaaam’ by ~rub-a-duckie

shazam-a-day:

“Shazam!” by Dave Bardin

shazam-a-day:

“Shazam!” by Dave Bardin

kkjordan:

This guy